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Document Usage
This document is organized into nine chapters
and two appendixes:
- User Interface
Design Principles provides general user interface design
principles. Everyone should read this chapter.
- Input Models describes the
input model. New widget designers and user interface system designers
should read this chapter.
- Navigation describes the
navigation model. New widget designers and user interface system
designers should read this chapter.
- Selection describes the selection
model. New widget designers and user interface system designers should
read this chapter.
- Component Activation
describes the activation model. New widget designers and user
interface system designers should read this chapter.
- Application Design
Principles describes user interface component choices, layout, and
interaction. Everyone should read this chapter.
- Window Manager
Design Principles describes window manager design. Window manager
designers and user interface system designers should read this
chapter.
- Designing
for International Markets introduces and briefly describes
internationalization and localization concepts and issues as they
relate to user interface design. Everyone should read this chapter.
- Controls,
Groups, and Models Reference Pages provides reference information
for concepts described in earlier chapters, and provides detailed
information about components. This chapter should be read by new
widget designers and can by used as a reference by everyone.
- OSF/Motif
Widgets and Components Correspondence shows the correspondence
between OSF/Motif widgets and components described in this guide.
- OSF/Motif Level
One Certification Checklist contains the Level One Certification
Checklist, which is based on this guide.